![]() ![]() It only makes sense that he would want a full mask to cover his identity. We liked the idea that he used the beak to cover his insecurities and played to his loneliness as a character. There was a bit of hesitation to make the beak removable.but in the end it worked on so many levels that it became the clear choice. Not to mention that a collaboration between Theophany and Kenji Kawai would be mind blowing. ![]() I think it has so much potential visually and thematically. they already beat us to Ghost in the Shell :( Would have really loved to take a crack at that franchise. A mix of live-action/photoreal matte paintings with CG foreground elements? How much of that forest setting was 3D CG? In that first opening shot in the rain the environment looks so real, but the light cast by the fairies on all the moving ground cover makes me think it can't be. What inspired the idea to have his 'beak' be a little mini-mask tied over a Groot-like mouth? It worked out great, but I wonder if there was any internal disagreement over how to portray his face during preproduction. One question I have about his design- I figured in Ocarina of Time he had big yellow lips or a beak, that were redesigned into Majora's Mask's beak (I'm guessing to avoid comparisons to blackface, like what happened to Jynx in Pokémon). The character animation for the Skull Kid was a big standout his face was amazingly expressive, especially for having no visible mouth. Let me think of a couple questions!įor both Ember and Theophany, what would be your dream project to work on? I was blown away, by the production values, quality of the CGI, cinematography, the music, the faithfulness to the game. The game features immersive haptic feedback including simulated string resistance for Kena’s Spirit Bow.This is the highest-quality fan film I've ever seen, and the album is also phenomenal. Kena: Bridge of Spirits has been designed to take advantage of the PlayStation 5 hardware and DualSense controller. The film was named Best Film at DragonCon Best Sci-Fi by Hollyshorts Best VFX, Best Art Direction, Best Cinematography and Best of Fest at Filmquest and is a Worldfest Remi Award Winner. It has been viewed more than 20 million times on YouTube and Facebook and has been praised as one of the best game-inspired fan films.Įmber Lab also released an original sci-fi/fantasy short film titled Dust. The short combines real-world locations and CG characters. The team previously made Majora’s Mask - Terrible Fate, a short fan film released in 2016 that explored the dark origin story of the Skull Kid. The studio was formed in 2009 by brothers Josh and Mike Grier with the mission to tell great stories with universal appeal. ![]() She is on a journey of self-discovery, and she is trying to figure out the mystery of the demise of an ancient village that was once part of a thriving environment. Using her staff and the help of her collection of tiny companions known as the Rot (the cute fuzzy critters), the player will disarm adversaries, unlock new skills, uncover secrets, and restore the beauty of the land.Įmber Lab is a small indie studio working on character-driven animated commercials and branded game apps for clients such as Coca-Cola, Major League Baseball, and Hisense. In a release, Los Angeles-based Ember said the game is a story-driven action-adventure, blending narrative with exploration, puzzle-solving, and fast-paced combat for a beautiful, immersive journey. Kena is a young girl known as a Spirit Guide. ![]() The game is coming in the 2020 holiday season on the PS5, PS4, and Epic Games Store on the PC. Sony made the announcement during its PlayStation 5 reveal event. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |